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My first piece with Apophysis 2.04 beta. It only took TWO HOURS to render at 3200 pixels across! I got a feeling this version will render even faster than before. Wow.
Anyways, this was done with a combination of noise variation, and mutations, and triangle tweaking. I must say, for noise and blur, you HAVE to use mutations as a starting point. Just an FYI. I'm going to have to try *dmschenk's Rays of Light script on other fractals like this one. I imagine it would be...very interesting.
Intersetingly, I can see someone coming out with some very UF-looking stuff with those two variations, so I look forward to seeing what everyone else comes up with.
Anyways, this was done with a combination of noise variation, and mutations, and triangle tweaking. I must say, for noise and blur, you HAVE to use mutations as a starting point. Just an FYI. I'm going to have to try *dmschenk's Rays of Light script on other fractals like this one. I imagine it would be...very interesting.
Intersetingly, I can see someone coming out with some very UF-looking stuff with those two variations, so I look forward to seeing what everyone else comes up with.
Image size
1200x469px 230.93 KB
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Comments24
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It does have a very Star Trek look to it. I'm not much of a Trekkie, but it definitely has that feel. It's beautiful.